- #REPAIR SMALL DISTAFF IN A TALE IN THE DESERT HOW TO#
- #REPAIR SMALL DISTAFF IN A TALE IN THE DESERT FREE#
I still have some old screenshots of the pair dowsing for metals and me in the vicinity possibly doing the same thing? We were talking in chat, so I was probably learning how to do it from them? This is absolute bliss as an explorer motivated by discovery. It’s years ago now, but I seem to recall that I mostly provided cheerful conversational counterpoint, and the two veterans essentially took newbie me under their wing and taught me little interesting secrets that you couldn’t find on the standard wiki.
The only thing I can do when trust is extended like that is accept the honor in the spirit that it is given, and not abuse it.
#REPAIR SMALL DISTAFF IN A TALE IN THE DESERT FREE#
My possessions are mine, until I decide to stop playing, at which point, whoever wants them is free to declare open season and nab them for their own use. Every time I play ATITD, I have one personal guild that is only me and my alt. Significant levels of trust are involved with guild invites and guild ranks. Or even if you intended stuff to be shared, maybe you didn’t intend for one person to take ALL the resources overnight and use it all for personal profit. This in A Tale in the Desert, an MMO where if your ownership permissions are set carelessly, anyone can pretty much come along and loot you out of any and all possessions that you set to be shareable. (I was Isaiah, and my alt spouse was Juliana.) Imagine my surprise when one day, out of the blue, I got a guild invite to, pretty much, their personal guild. I did my usual solo self-sufficiency hermit thing, just being civil to all and sundry. Turns out that a pair of veteran players also had similar ideas and we ended up in the neighborhood near each other. I’d moved up to middle Egypt to have a change from my previous Tale 3 attempt down south Egypt near the Zfree guild. My second go at A Tale in the Desert was on Tale 4’s Bastet shard. Tehm (aka tehmoosh) and merek (aka Verix) were a very well known ATITD pairing since the early Tales. Sadly, one would rather not see familiar names pop up in this context: Something about just seeing the same names over and over again, and having the time and space to have civil conversations without getting interrupted by aggressive virtual wildlife and so on.
It’s a very social, tight-knit, neighborly sort of community (including neighbors of the sort who hate each other.)īut now and then, neighbors become friends. I haven’t played the game for years, but I had a nice MMO time with it when I played. I end up joining a bunch of groups because people want me to listen in, and I join a few other groups of interest where I lurk and every once in a very rare blue moon, scroll through pages and pages of text chat of other peoples’ conversations weeks ago.)Ī Tale in the Desert’s Discord chat is one of the latter. Or I have no idea how to use it to its fullest potential, and very little impetus to do more with it. While mulling over his memory, wondering if the faint melancholy of the past few days was worth a post of some kind, what do I see while reviewing the immense Discord detritus I’d accumulated with the Dragon’s End metas and Aetherblade CM release? Touched enough lives that you can hang out with his virtual doppelganger and bring back his ten rats. No, what really got me was the commenter at the bottom of that post. Lifestyles were healthier in the old days. They made it into their 90s, which is likely far longer than I might achieve. Perspective, indeed.īoth elderly relatives have now already passed on, by the way. The old post took my mind off that rather neatly. A game that wasn’t supposed to be a traditional MMO ever. I’d been doomscrolling the GW2 reddit recently for far too obsessive a time for the last week or so, and getting somewhat unsettled by the seeming brigade of hardcore challenge-seekers clamoring for more rewards for their preferred game type – including exclusive mount skins and high profit rewards – so that they could resume their place on the traditional MMO pedestal of prestige. Going down the rabbit hole of my blog posts, probably the only one with the gumption to do so, I came across an old post that brought back serious memories. The plan is still in effect, but not today.
It seems like I was a lot more excitable and passionate then, for one thing. Perhaps find the equivalent comparisons to the Flame and Frost story instances and Molten Facility / Molten Furnace instances and do a compare and contrast? The plan was to re-read some of my ancient posts way back in 2012 and early 2013 to remember how I felt about GW2’s Living Story World back then.